ilomilo release party!

Posted by Martin (admin), February 25th, 2011

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Hiya all! Southend had a splendid ilomilo release party last friday where the ilomilo team and the rest of the Southenders celebrated the releases of ilomilo XBLA and ilomilo WP7.

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Since ilomilo is much based on hats (There’s an ancient golden rule stating that everything gets remarkably better with hats) it was quite fitting to make the evening hat-themed!

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The party started in the kitchen with some sparkling wine and some accordion live music by newcomer Erik Strandh.

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After a few words by Fredrik, our producer it was time to gather around the table for some culinary specialties ordered directly from the famous 5 star restaurant “ilo & milos knife and fork”.

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As gamers we all know the importance of competition, so of course there were some fun games to play while enjoying the food, including Quiz, Bingo, Poker… and a “best hat competition”.

Quiz, poker and Bingo are all good, but thanks to super power multi hacker programmer Björn Persson it was also presented in quite some style.

Check these in game screenshots out:

casino main menu

casino

quiz

poker

bingo

ilomilo Windows Phone 7 title update!

Posted by Martin (admin), February 23rd, 2011

Southend Interactive is happy to announce that ilomilo for Windows Phone 7 is getting a free content update! The new content will be released on February 23rd 2011, and will download automatically when the game is started.

The content update features:

- The story of ilo and milo continue through two new gorgeous worlds.
- 23 new levels of cubistic puzzles!
- New eggs to find in order to unlock two new challenging bonus levels!
- New brain teasing cubes!

Oh, and here’s a nifty trailer for you to behold!

Fun facts about the ilomilo world – part 2

Posted by Martin (admin), February 14th, 2011

Hello folks! Here’s the second part of the exciting “behind the scenes” look of ilomilo. Today Simon Flesser gives some more insights in the developement progress of ilomilo Shuffle.

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Guerilla game making:

Ilomilo shuffle was created by Björn and me in our spare time. We knew we were not going to be granted any official time for it, so we just hid it in the menus and it was actually hidden there for quite some time. The only way to reach it was to use a secret button combination – that’s still in the game.

The same is true for Sebastian’s Story. I wrote and created the scenes in my free time, and decided to hide them on the bonus levels. I did the same thing for the retro pixel/voxel ilomilo’s.

Shuffle facts:
The ”Avoid falling for high score” instructions is an obvious nod to ”Avoid missing ball for high score” instructions in Pong.

The laughing 8-bit Sebastian in Ilomilo shuffle is of course inspired by the dog from Duck Hunt.

duck hunt dog

The Huntsman & The Fox is meant to be a classic fable. The visual style is inspired by a lot of retro video games. The lost woods theme of the story is inspired by The Legend of Zelda series.

sebastiansstory

A lot of creatures are wearing hats in ilomilo. This might have something to do with heavy listening to Tom Waits (whom is seldom seen without his hat) when producing the art assets.

The trees in the park setting are of course very inspired by Gustav Klimt art. As are some of the patterns in the Autumn setting as well.

http://en.wikipedia.org/wiki/Gustav_Klimt

A lot of stuff in ilomilo is inspired by Hundertwasser.
The house in the first setting is particularly very hundertwasserish.

http://en.wikipedia.org/wiki/Friedensreich_Hundertwasser

The name of the song ”Ballad of the Dog fish” (on of the songs in the second chapter) is a little nod to the”Ballad of The Wind Fish” song from Legend of Zelda – Link’s Awakening

Sebastian De Mambo got it’s name from the last stage of Wario Ware: Twisted which is called ”Wario De Mambo”. Excellent game.

ilomilo notes

Most of the square patterns on the textures are actually scans from aquarelles made by my better half. The doodles found on the house walls of the third setting’s are sketches and doodles from her notebook. Noticed the calculations? Those are actually her notes from solving puzzles in Professor Layton and the Curious Village.

Spoiler warning:
The last date Ilona and Milton is seen, is the same date as my birthday.

Spoiler warning:
The train in the ending. There has never been a bad song written about trains. The ending is experiment to see if this logic applies to games as well. Also, trains have this romantic flair in some way, somehow they illustrate the sense of leaving very well.

Fun facts about the ilomilo world – part 1

Posted by Martin (admin), February 2nd, 2011

Now that ilomilo for XBLA is out, let’s talk a little about the ideas and concepts for ilomilo and the inspiration behind them. Simon Flesser who was lead artist on ilomilo, now part of Simogo, shares some fun facts about the ilomilo world.

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Something about the story and universe of ilomilo:

I don’t want to dig too deep into the story of ilomilo and point out absolutely everything that happens and what is real or not, but there is some stuff that I do want to share.

Please only read this if you’ve already played the game, as it’s probably more interesting to dive into the game with a fresh mind set.
If you do not want anything spoiled in the story, do not read this!

The themes of ilomilo is first of all memories and to some extent dreams. There’s also of course a very strong theme of friendship and love.

ilomilo photo

The ilomilo universe consists of different realities.

The first one is the physical reality, in which you as the player exists.
When watching the storybook sequences, you are still in this reality.

When playing the game and solving puzzles, the second reality presents itself – this is the world of memories and dreams, a reality which is not physical.

The letters you are able to read after collecting memory fragments exists in the same reality as the player.

Sebastian and his story exists within and parallel to both realities. He’s kind of the link between the worlds, but one could also argue that his reality is the third one. Is he human?
His story is something that I would love to dig a lot deeper into in future games as he’s my favorite character in the game. The Huntsman & The Fox would make a very interesting game.

Sebastian

There are a lot of secrets and hints in the letter pictures. Look out for them.

Last – Ilona was a painter and Milton was a writer.

Here is a very interesting interpretation of the story in ilomilo (spoilers!):
http://afroryan.blogspot.com/2010/12/analyzing-ilomilo.html

Safkas got their name from the artist Melanie Safka.
http://en.wikipedia.org/wiki/Melanie_Safka
http://www.youtube.com/watch?v=ZIFknAdVvNM

Milton Foley’s name is borrowed from the most underrated artists of all time:
Blaze Foley
http://en.wikipedia.org/wiki/Blaze_Foley
http://www.youtube.com/watch?v=69YCXgVdyR4

and Milton Chesley Carrol.

Sadly, there’s absolutely NO info on Milton Chesley Carrol on the internet. A country artist who released two albums (I think – one of them seem to be extremely rare.) in the 70′s. His self titled album is brilliant.

Milton
Milton Chesley Carrol

Ilonas surname, Zevon, is taken from the artist Warren Zevon.
http://en.wikipedia.org/wiki/Warren_Zevon
http://www.youtube.com/watch?v=44Rwu5yPUrc

Photographs was for a long time the only pick-ups in the game. Photographs fits the memory theme very well as photographs are like small memories on pieces of papers.

That concludes part 1. Stay put for part 2 folks!

Friday fanart!

Posted by Martin (admin), January 28th, 2011

It’s friday people! That means it’s time for some awesome fanart, this time by 5 year old Calen Nowroozi! Have a nice weekend everyone!

Calen Nowroozi fanart!
ilo and milo

ilomilo in Generation minus one

Posted by Martin (admin), January 24th, 2011

Generation Minus One published this comic strip featuring ilo, milo and a creeper from Minecraft.

The next time a creeper blasts a big hole in the house you’ve spent hours building, think of this comic strip and remember that creepers have feelings too!

GMO comic

ilomilo XBLA title update!

Posted by Martin (admin), January 21st, 2011

titleupdate

Here at Southend we don’t make mistakes. No! Nay! Never! Not us!
However, some people have found features they thought were “bugs” (but that clearly wasn’t) and apparently they didn’t like them, so we made a title update where we removed them. You ungrateful you! ;)

For all of you who just want the quick version, The game no longer crashes!

For the ones of you who wants a more comprehensive version.  Here’s a list of the most important fixes:

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Fixes

- Helper bubble freeze issue fixed! The game would freeze when having helper bubbles enabled and picking up a cube.

- Chaincube starting on teaser no longer produces crash and invisible cubes.

- Chaincube interaction with plunger fixed. Having the chaincube interact with a plunger cube could result in a crash. This could happen on for example “blue depths” level.

- Some levels could be exploited, getting scores that will no longer be possible.  Some leaderboards had to be reset because of this. If you solved “Dreamer” before the update, you will now have to play it again to enter that leaderboard. (this also affects the “Chapter 4″ and “First Adventure” leaderboards)

- Story sequences are now added to the gallery even when playing multiplayer.

- Step count logics updated.

- Helper bubble positioning fixed.

ilomilo nominated for imgawards!

Posted by Martin (admin), January 18th, 2011

imga

Great news everyone! ilomilo for Windows Phone has been nominated in the category “Excellence in Design” by imgawards (International Mobile Gaming Awards).

Fingers crossed! We just might win a neat prize and make our mothers proud!

The Dream Machine released!

Posted by Martin (admin), January 13th, 2011

“The Dream Machine”, a unique adventure game created by our friends over at Cockroach inc. was released recently! It’s a classic point & click adventure game made entirely out of clay and cardboard and it’s super awesome. Why don’t you head over to their homepage and check it out?

Also, Keep a lookout for certain guest appearances in the game!

The dream machine

New exciting fan art!

Posted by Martin (admin), January 13th, 2011

More ilomilo fan art.

Skipp from the Netherlands sent us a picture of those sweet looking ilomilos his girlfriend made.

ilomilofanart01

Randy Bateman made this Milo out of clay. Neat!

ilomilofanart02